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Ketor Vrol Trinity - Gears 5

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Character Rigging work I did on Ketor Vrol Tinity for the multiplayer modes of Gears of War 5 - Operation 8 at The Coalition.

It's always a fine challenge to add details to a character but also maintaining it's silhouette and performances. Dynamic wise this version is pretty close to the original one, the colliding shapes being a little bit more "spiky". I guess this version is harder to find than the regular one :p.
For this one, the tubes along the body needed to wiggle, follow body pose and also the head without intersecting with the pieces of armor.
The character work is split between Maya for overall setup and Unreal for post-physics animations / dynamics for an in-game target performance of 60 fps.
This result is only possible thanks to the work of incredibly talented team of technicians and artists at The Coalition's studio!

Gears 5 is a 2019 third-person shooter video game developed by The Coalition and published by Xbox Game Studios for Xbox One, Microsoft Windows and Xbox Series X/S. It is the sixth installment of the Gears of War series and the sequel to Gears of War 4. The ultimate edition was released on September 6, 2019, while the standard edition of the game was released worldwide on September 10.

© Microsoft 2021

Operation 8 drop 1 Announcement - Featuring Ketor Vrol Trinity

Ketor Vrol Trinity Gameplay - Character rigging

Ketor Vrol Trinity from Trailer - Character rigging

Ketor Vrol Trinity from Trailer - Character rigging

Ketor Vrol Trinity - Marketing render - Character rigging

Ketor Vrol Trinity - Marketing render - Character rigging